Oddworld
So, this has been reported elsewhere, but Oddworld will be shutting it's doors as of Friday, the Eighth of April. I had already lined up my next gig (with Zipper) before this, due to the planned move to the Bay area, but this still makes me sad. Not only is it extremely disruptive to the people who were already working on the next game, but all of our hard work will basically fall on the ground. For various reasons, Stranger was never properly marketed, so it's never going to receive much attention. The follow-on project was a chance to capitalize on all of the foundation that we had laid. Arg.
Luckily, it looks like everyone will land on their feet in relatively short order. Not surprising, given the caliber of the folks on the Stranger team. Theoretically, the company will continue to exist, but it's not going to be in a form that is competent to utilize the tech and pipeline that we made. This will be company number two that has shut down very shortly after I lined up my next gig. Spooky.

